Three cards a day.
Each card has a new prompt and up to three unique guesses.
Think like half the players. Imagine a group of players each listing five answers to the same prompt. Find an answer about half of them would list.
Each card has a new prompt and up to three unique guesses.
Below 42% is too rare. Above 58% is too common. The green 42–58% zone is a bullseye and ends that card.
The closer to 50%, the more points you earn. There is no penalty for a later guess. Three cards add up to 300 points.
Quick 5 asks players to list up to five ideas for a future prompt in 20 seconds, without hints. The share of valid submissions listing an answer becomes its percentage. Early results use a seed estimate and are labeled Estimated. Answers outside the reviewed bank are rejected without using a guess.
Each guess scores 100 minus twice its distance from 50%. An answer at 50% scores 100, one at 40% or 60% scores 80, and one at 95% scores 10. Your best guess on each card counts, so the top score is 300.